Sewer Creature – Zbrush and XSI (Softimage)
Here is a still from a creature test I did at Satellite Studios. All done with Zbrush and XSI (Softimage). We wanted to test working primarily in an XSI (Softimage) environment for all the 3D work. I love XSI (Softimage). I really hope Autodesk doesn’t mess it up.
I designed, modeled, textured, rigged and animated the Sewer Creature. Trevor Harder did the lighting and compositing. Trevor Tang modeled and textured the rat. You can not see much of the backgrounds in this shot but they were modeled and textured by Trevor Tang and James Carver.
Sewer Creature
This is an internal project I worked on at Satellite Studios. We were testing out some methods and did all the 3D work in XSI (Softimage) and Zbrush. I’m going to add some hi res stills and some information on the process at a later date.
Shannon Wegner: Supervisor. Sewer Creature – design, modeling, texturing, rigging and animation.
Trevor Harder: Director. Supervisor. Compositing. Lighting/Rendering.
James Carver: Environment modeling and texturing.
Trevor Tang: Mouse – modeling, texturing, fur and rigging. Environment modeling and texturing.
Kyrah Harder: Girl


